Mu Editor For Mac

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Comments

commented Sep 19, 2016

Right now, Gatekeeper on Mac OS will refuse to run Mu if it is set to default on 10.8 and beyond as it is unsigned. With Mac OS 10.12 Sierra, it is looking like the ability to globally ignore these errors is going away (from GUI anyway using 'Anywhere'). It will still be possible to install unsigned apps with right click -> open as you can do now, but that is a pain and may also need to be documented in the mean time as is a bit obscure.

commented Sep 19, 2016

Yes, being able to sign the application to avoid the warning and 'workaround' would be great. I don't really have any experience on that area, but I was under the impression that we would need a (paid) Apple App Developer account. So any help on that area would be quite welcomed.

commented Sep 22, 2016

I can get in touch with the PSF - it's exactly the sort of thing they pay for. I'll post updates here. In the first instance I'll make a grant request for both OSX and Windows since I believe Window works in the same sort of way (signed installation packages are much better).

Closed

commented Jun 4, 2018

Closing since it's coming very soon with the 1.0 release.

commented Jul 16, 2018

I have just downloaded mu-editor_rc1_osx.dmg and get the following pop up.

Is that expected?

commented Jul 16, 2018

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Editor

Hi Barry,
Thanks for checking. Yes, this is expected at the moment as the signing hasn't been done yet. I believe @ntoll's plan is to start signing the app when it reaches the v1.0.0 release.
https://codewith.mu/en/howto/install_macos

commented Jul 16, 2018

Hi @ukBaz, @carlosperate,

Literally just minutes ago, I think I got the correct certificates for signing the app. Sadly, since this isn't an app developed within Apple's ecosystem, it's a bit of a dark art to know what's supposed to happen. However, I think I have everything I need in terms of the cryptography and the tools needed to sign the .app for Mu. All I need to work out is how to put them together... and I've never done this before. That'll likely happen on Thursday, given how my week is panning out.

I'll ping you both via this issue to point you at the (hopefully correctly) signed app for testing.

(I'm also doing this for Windows too, although this is even more of a pain in the proverbial since I've had to pay a not unsubstantial amount of money for the bureaucracy and even a notary to meet me face to face to prove I am who I say I am. Sadly, this process is geared towards companies rather than independent developers. Hey ho... it'll be over soon).

N.

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BarefootPilgrim

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Mu Editor For Mac
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Does anyone know of a simple, no-frills editor (for Mac) that will open and develop RAW files without a lot of bells and whistles getting in the way?
I'm looking for software that'll handle quick-and-dirty edits of individual image files for posting to the web. I don't want a catalog/asset management app that also develops (like Lightroom), just a one-image-at-a-time RAW developer I can use to crop, adjust white balance, levels, colors, curves and sharpen, then export to web-sized jpg.
Don't need a 'viewer' since I already have a great one (Xee) that lets me sort through my latest transfers, then copy the files I want to quick-edit. And it's very fast.
Lightroom would be almost perfect if it weren't for the asset management features that, for this particular use, just get in the way. GIMP is too cumbersome because u-fraw is waaaaaayyyyy too slow.
Any thoughts?